Hi, I'm Fred Galpern

Producer | Product Manager

Over 15 years leading cross functional teams, delivering successful mobile, console and hardware game products. Skilled in combining creative direction with emerging technology to build products that perform. Experience managing remote teams, growing live ops KPI's, and guiding projects from concept through launch.

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Featured Projects

Here are three projects I'm proud to have worked on. Each project showcases my skills in leadership, development, and problem-solving.

Daily POP Crosswords
Daily POP Crosswords
A video game app for iOS, Android and desktop. Featuring the bestelling Penny Press and Dell Magazines puzzle editors.
Vision
Concept
Design
Marketing
Live Ops
Dropmix
Dropmix
Play music like never before! This fast paced music mixing game gives you a new way to collect, discover and combine favorite tracks.
Gameplay
Scheduling
Marketing
Consultation
iCade
iCade
The first ever iOS game controller. Features an 8 way joystick, digital buttons, and connects via Bluetooth for arcade style gaming.
Vision
Product Management
Design
Marketing
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Thief Gold
PC Game
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System Shock 2
PC Game
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Action Man
Animated TV Show
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Zoo Tycoon
PC Game
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Zoo Tycoon
Dinosaur Digs
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Zoo Tycoon
Marine Mania
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Zoo Tycoon
Complete Collection
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Zoo Tycoon 2
PC Game
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Zoo Tycoon 2
Endangered Species
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Zoo Tycoon 2
African Adventure
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Zoo Tycoon 2
Dino Danger
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Zoo Tycoon 2
Ultimate Collection
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World of Zoo
Wii + PC Game
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Drum Rocker
Rock Band 2
Game Controller
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iCade
iOS Game Controller
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iCade Mobile
iOS Game Controller
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iCade Core
iOS Game Controller
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Scratch:
The Ultimate DJ
Hardware + Game
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My Little Pony
Game App
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Daily POP Crosswords
Game App
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Daily POP Puzzles
Game App
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Daily POP Crosswords
Game App
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Penny Dell Sudoku
Game App
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Penny Dell
Word Search
Game App

Resume / CV

A detailed overview of my professional journey, skills, and educational background.

Download Full Resume
Professional Experience

Executive Producer

Tricky Fast Studios, LLC

January 2025 to present

  • Lead virtual game studio business development lead for mobile, PC, and web projects.
  • Create pitch materials and delivery on multiple game titles, resulting in interest from major publishers.
  • Collaborate with cross functional teams to drive innovation and creativity in game development projects.

Director of Digital Games

PuzzleNation (part of Penny Press & Dell Magazines)

February 2013 to August 2024

  • Founded mobile puzzle game app studio and grew to profitability in 18 months.
  • Managed P&L, hiring, and product roadmaps.
  • Reduced cost per install by 35% and doubled daily active users in 6 months.
  • Delivered 12 word puzzle titles, achieving 4.7 star average and 50M installs.
  • Negotiated featured placements in major app stores to triple organic installs during campaigns.
  • Managed $1M annual marketing budget.

Producer (consultant)

Hasbro | Harmonix

January 2015 - July 2017

  • Directed cross company integration for DropMix tabletop hardware and software game app.
  • Shipped on schedule, 250k units Year 1, CES 2017 Gaming honoree.
  • Coordinated 40 person external dev team and internal toy division on My Little Pony mobile game app, increased D30 retention.
  • Mentored junior PM cohort, instituted agile rituals that cut iteration cycle time.

Executive Producer & Product Manager

ION Audio (part of inMusic)

January 2009 - January 2013

  • Launched iCade controller with ThinkGeek & Apple retail, 50k units sold Q1.
  • Lead development of $22M DJ rhythm game (Xbox 360, PS3, PC, iOS) from concept to publisher greenlight.
  • Introduced portfolio strategy delivering 16 new hardware SKUs.
  • Increased annual revenue results for 3 consecutive years.

Senior Producer | Art Director

Blue Fang Games

March 2002 - January 2009

  • Built & lead a team of 50 in design, development and shipping on Zoo Tycoon 2 (Wii/PC/DS).
  • Owned a $16M budget, task scheduling with a result of over 2M franchise units sold.
  • Created proprietary task tracking and approval system, increased sprint velocity, licensed system to Epic & Harmonix.
  • Managed publisher relationships with Microsoft and THQ, achieving 100% on time milestone acceptance and payment.
Education

BFA in Illustration, special focus on Animation

The University of The Arts

Recipient of The Harriet Hughes Award for Most Realistic Illustration.

Skills

Games

Team Leadership
Production
Budgeting
Scheduling
Communication
Outsourcing

Tools & Methodologies

Trello
Agile/Scrum
JIRA
MS Project
Taskmaster (custom tool)
Teaching

Courses

Photoshop
After Effects
Animation
Character Design
Board Game Design
Video Game Design

Schools

Rhode Island School of Design (RISD)
Northeastern University
Bristol Community College
New England Tech
Additional Experience
  • Producer | Hasbro | 01/2000 to 03/2002 | Fantasy Factory team lead for game, TV and film projects.
  • Producer | Looking Glass Studios | 01/1998 to 03/2000 | PC and mobile game development team lead.
  • Instructor | Rhode Island School of Design (RISD) | 02/2016 to Present | Digital art software teacher.
  • Instructor | Northeastern University | 09/2006 to 05/2009 | Digital arts and game development teacher.

Get in Touch

Have a project in mind, a question, or just want to connect? Feel free to reach out!

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